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AI Insights · Timothy · October 2023

Top 5 Third Person Games in Latin America Q3 2023

Explore the performance of the top 5 third-person games in Latin America for Q3 2023, including insights into downloads, revenue, and active users.

Top 5 Third Person Games in Latin America Q3 2023

In the third quarter of 2023, the top 5 third-person games in Latin America showcased varying trends in downloads, revenue, and active users. Based on data from Sensor Tower, here’s a detailed look at their performance on a unified platform.

Free Fire: 7th Anniversary experienced significant fluctuations in its metrics throughout Q3. Weekly revenue peaked at around $1.2M in mid-July, before gradually declining to approximately $787K by the end of September. Weekly downloads saw a high of nearly 1.7M in early August and settled at about 1.06M by the end of the quarter. Active users started strong at approximately 54.7M in late June, peaked at 63.2M in late July, and then gradually decreased to around 55.3M by the end of September.

Stumble Guys showed a steady increase in revenue, reaching around $324K in early September. Downloads saw a significant boost, peaking at nearly 1M in mid-August before falling to about 745K by the end of the quarter. Active users exhibited growth, starting at 3.45M in late June and peaking at around 4.6M in late August, before declining to roughly 3.74M by the end of September.

PUBG MOBILE reported consistent weekly revenue, peaking at about $270K in mid-July and ending the quarter at approximately $185K. Weekly downloads were highest in mid-July at around 501K, but saw a significant drop to roughly 144K by the end of September. Active users started at approximately 1.79M in late June, peaked at 2.23M in mid-July, and then decreased to around 1.63M by the end of the quarter.

Genshin Impact displayed varied performance, with revenue peaking at about $259K in the final week of September. Downloads fluctuated, with a high of around 160K in early July, and ended the quarter at approximately 135K. Active users saw an overall increase, starting at around 982K in late June and reaching approximately 1.13M by the end of September.

War Robots Multiplayer Battles had a relatively stable revenue, hovering around $100K to $115K throughout the quarter. Downloads peaked at about 157K in early July but dropped to roughly 61K by the end of September. Active users also showed a decline, starting at approximately 735K in late June and falling to around 521K by the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2023